The Steam Deck and Google Stadia are compatible, however a gaming pad upgrade is still pending {U}.

This week saw the official debut of Valve’s portable handheld designed specifically for PC gaming. The adaptable device has received high marks for how well it handles local games. However, it appears you’re in for a harsh surprise if you were planning to play cloud games like Google Stadia and comparable services on the Steam Deck.

First off, you can run Stadia on the Steam Deck right out of the box, therefore the answer is yes. Early testing indicates that using the Steam Decks browser to access Stadia is functional, although not quite how you might anticipate.

Stadia still doesn’t function properly on the Steam Deck as of August 2022, but you can make a few adjustments to make it work. For further information, see the link below.

Similar to the Nintendo Switch Lite, the Steam Deck includes an integrated gamepad. That’s wonderful for portability, but it appears that cloud gaming servers are unable to correctly identify the gamepad. While Stadia functions, Mashable notes in a review of the Steam Deck that it does not function with gamepad controls.

You can even launch cloud gaming services like Stadia if you install Chrome (or a Chromium browser), but gamepad controls for Steam Decks won’t work, so you’ll need an external controller.

The Verge was able to launch Stadia on the Steam Deck by installing Chrome as well and using the touchpad controllers rather of the joysticks.

However, I was amazed at how well Destiny 2 can suit the Steam Decks screen and simulated keyboard and mouse inputs. I did manage to get it running on Stadia that way.

The Steam Deck has two touchpads under the traditional joysticks and buttons

Similar findings were obtained by Toms Hardware , with Stadia working with mouse controls but Xbox Game Pass not working at all because it does not enable keyboard/mouse input for cloud streaming. Evidently, Bluetooth controllers also didn’t function.

Streaming video games is one use I figured the desktop might be useful for. Unfortunately, it doesn’t quite work as of this writing. Both Google Stadia and Xbox Cloud Streaming did not detect the controllers included into the Steam Deck when I signed into them in Chrome (Stadia requires it). You might utilize an external keyboard and mouse with Stadia, which functions satisfactorily. However, I also had issues when utilizing a Bluetooth controller through the browser.

Therefore, as things stand, cloud gaming on the Steam Deck isn’t entirely functional, with Stadia being the only one that accomplishes so without requiring significant hardware changes or software modifications.

Update 3/1: As some readers have noted, ArsTechnica also had this problem. Valve informed ArsTechnica that upcoming upgrades to the Decks browser will enable Stadia and other cloud gaming services to function on the portable device. An excerpt from the review of publications states:

36 hours prior to the publication of this article, Valve pointed out to detractors a flatpak variation of Google Chrome that works with SteamOS’s version of Arch Linux. But there was a catch—the Steam Deck couldn’t be used as a linked gamepad. Although Valve claims that driver upgrades would fix the problem, game streaming services like Google Stadia, Xbox Game Stream, and others won’t function on the Deck browser until those updates go available.

Google’s 9TO5 The Stadia and other cloud gaming services strive to make games more accessible across form factors and locations, and the Steam Deck is just another route to that same end.

I believe that the Deck’s hardware is ideal for cloud gaming, at least in my opinion. In addition to being a terrific device for streaming games while lounging on the couch or in bed, cloud gaming also makes additional games available. Even with its impressive capabilities, the Steam Deck cannot run every game. Cloud gaming may be able to fill up some of the gaps left by this device, especially if GeForce Now rather than Stadia is used. That the gear isn’t currently completely compatible with cloud gaming providers is a genuine bummer. Hopefully future upgrades from Valve will address this.

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